Are you looking for a more effective, cost-conscious cyber training tool that actually teaches competencies and cyber skills? We’ve been there. Let us share our perspective on the top cyber training alternatives to complement or supplement your organization’s current training efforts.
Cyber training has evolved over the years but not at pace with the rapid persistence of cybercrime. Cyberattacks impact businesses of all sizes and it’s only a matter of time before your business is next in line. Traditional cyber training has been comprised of individuals sitting in a classroom environment, off-site, reading static materials, listening to lectures, and if you’re lucky, performing step-by-step, prescriptive tasks to “upskill” and “learn.” Unfortunately, this model isn’t working anymore. Learners are not retaining concepts and are disengaged from the learning process. This means by the time they make it back to your company to defend your networks, they’ve likely forgotten most of the new concepts that you sent them to learn about in the first place. Read more on the disadvantages of passive cyber training here .
So, what cyber training alternatives are available for building competency and skill among professionals? More importantly, why do you need a better way to train professionals? We hope this blog helps answer these questions.
Cyber Range Training
Cyber ranges provide trainees with simulated (highly scalable, small number of servers) or emulated (high fidelity testing using real computers, OS, and application) environments to practice skills such as defending networks, hardening critical infrastructure (ICS/SCADA) and responding to attacks. They simulate realistic technical settings for professionals to practice network configurations and detect abnormalities and anomalies in computer systems. While simulated ranges are considered more affordable than emulated ranges, several academic papers question whether test results from a simulation reflect a cyber pro’s workplace reality .
Traditional Cybersecurity Training
Courses can be taken in a classroom setting from certified instructors (like a SANS course), self-paced over the Internet, or in mentored settings in cities around the world. Several organizations offer online classes too, for professionals looking to hone their skills in their specific work role (e.g. incident response analyst, ethical hacker). Online or in-classroom training environments are almost exclusively built to cater to offensive-type cybersecurity practices and are highly prescriptive when it comes to the learning and the process for submitting “answers”/ scoring.
However, as cybersecurity proves to be largely a “learn by doing” skillset, where outside-of-the-box thinking, real-world, high fidelity virtual environments, and on-going training are crucially important, attendees of traditional course trainings are often left searching for more cross-disciplined opportunities to hone their craft over the long term. Nevertheless, online trainings prove a good first step for professionals who want foundational learnings from which they can build upon with more sophisticated tools and technologies.
Gamified, Cyber Range, Cloud-Based Training
It wouldn’t be our blog if we didn’t mention Project Ares as a recommended, next generation alternative to traditional cyber training for professionals because it uses gamified backstories to engage learners in activities. And, it combines the benefits and convenience of online, cyber range training with the power of AI and machine learning to automate and augment trainee’s cyber competencies.
Our goal is to create a learning experience that is engaging, immersive, fun, and challenges trainee thinking in ways most authentic to cyber scenarios they’d experience in their actual jobs.
Project Ares was built with an active-learning approach to teaching, which studies show increase information retention among learners to 75% compared to passive-learning models .
Check out the comparison table below for details on the differences between traditional training models and what Project Ares delivers.
Traditional Training (classroom and online delivery of lectured based material) Project Ares (immersive environment for hands on, experiential learning) Curriculum Design
- Instructors are generally experts in their field and exceptional classroom facilitators.
- Often hired to develop a specific course.
- It can take up to a year to build a course and it might be used for as long as 5 years, with updates.
- Instructors are challenged to keep pace with evolving threats and to update course material frequently enough to reflect today’s attack surface in real time.
- It is taught the same way every time.
- Cyber subject matter experts partner with instructional design specialists to reengineer real-world threat scenarios into immersive, learning-based exercises.
- An in-game advisor serves as a resource for players to guide them through activities, minimizing the need for physical instructors and subsequent overhead.
- Project Ares is drawn from real-world threats and attacks, so content is always relevant and updated to meet user’s needs.
- Courses are often concept-specific going deep on a narrow subject. And it can take multiple courses to cover a whole subject area.
- Students take the whole course or watch the whole video – for example, if a student knows 70%, they sit through that to get to the 30% that is new to them.
- On Demand materials are available for reference (sometimes for an additional fee) and are helpful for review of complex concepts. But this does not help student put the concepts into practice.
- Most courses teach offensive concepts….from the viewpoint that it is easier to teach how to break the network and then assumes that students will figure out how to ‘re-engineer’ defense. This approach can build a deep foundational understanding of concepts but it is not tempered by practical ‘application’ until students are back home facing real defensive challenges.
- Wherever a user is in his/her cybersecurity career path, Project Ares meets them at their level and provides a curriculum pathway.
- From skills to strategy: Students / Players can use the Project Ares platform to refresh skills, learn new skills, test their capabilities on their own and, most critically, collaborate with teammates to combine techniques and critical thinking to successfully reach the end of a mission.
- It takes a village to defend a network, sensitive data, executive leaders, finances, and an enterprises reputation: This approach teaches and enables experience of the many and multiple skills and job roles that come together in the real-world to detect and respond to threats and attacks….
- Project Ares creates challenging environments that demand the kind of problem solving and strategic thinking necessary to create an effective and evolving defensive posture
- Project Ares Battle Rooms and Missions present real-world problems that need to be solved, not just answered. It is a higher-level learning approach.